The Global Game Jam is an international event where game developers
gather at local sites to create playable games in 48 hours. This year
people will come together to collaboratively create their own playable
games in over 163 different locations across the world. To try out some
games created at last year's Global Game Jam, checkout the 2010 and 2011
Global Game Jam game archives.
You, too, could participate in this global event. As a participant, you will pitch
games ideas, form a team at the location, and create your own game. This is a great
opportunity to challenge yourself and your programming, art, audio, or design skills.
This year, participants are welcome to create digital or board games during the event.
And, the best part is that you don't have to travel far to participate. As part
of 35 U.S. based sites, we are offering a site right in Madison. The Game Jam at
the Madison site begins on Friday, January 27th, 2011 at 5:00 PM CST. The jam
continues until 3:00 PM CST on Sunday, January 29th. Local judges will then play
each of the games and award prizes, and the teams will showcase their creations to
participants. All finished games will be available on the Global Game Jam main site for play.
Anyone over 18 may participate. Registration is free, but required (due by January 21st, 2011); sign up for an account at the Global Game Jam site. After your account has been created, edit your profile and select the Madison Global Game Jam site. When you're finished, your name should appear on the jammers page. Space is limited to 50 people and will be provided on a first-come first-serve basis. Teams will be formed on-site, and we'll try to ensure that each team has people with programming and art skills. Novices and professionals are both welcome.
- 3:00 - 5:00 pm
- 5:00 - 5:30 pm
- 5:30 - midnight
- Check In and Setup
- Keynote and Theme Announcement
- Game Development
- All Day
- Game development
- Until 3:00 pm
- 3:30 - 4:30 pm
- 4:30 - 7:00 pm
- Finish game development
- Upload games on GGJ site
- Team presentations and play
Local Resources
Computers are available on site.
However, you are encouraged to bring your own computers and software if the available equipment
doesn't suit your needs.
Software included on provided site machines:
Adobe CS5, Game Maker 8, Unity, Unreal Tournament Editor
No sound equipment is available on site.
Note that any pre-made
libraries, artwork, music, etc. must have been publicly available
prior to December 29th, 2011. The spirit of the jam is to see what
teams can create within the time-limit, so please email us if you
have any questions about the use of code or assets
Intellectual Property
Each team holds all of the IP rights of the game they develop.
However, you must agree to a Creative Commons attribution, non-commercial,
share alike license for your work. Each team member should be
credited in the game.
Contact
Email to madisonggj@gmail.com
Facebook . Twitter
And further thanks to our organizers and volunteers:
Matt Gaydos, Kevin Harris, Paul Johann, Ted Lauterbach, Jake Ruesch
